![]() ![]() Restores a larger amount of HP to an ally. Removes debuffs from the whole team like Laughter or Crying.ĥ0% chance of bringing back a fallen ally with a small amount of HP.ĥ0% chance to kill enemy with one hit, but doesn't work on bosses. ![]() Protects the Mage with a barrier that cuts the amount of damage taken by 50%.ĭoes more damage than regular Flame attack Cons: Makes it so attacks the would hit multiple enemies only do 50%+ damage to one enemy.ĭoes more damage than regular Fire attack.ĭoes more damage than regular Lightning attack.ĭoes more damage than regular Explosion attack Pros: Makes an ally's weapon huge for one turn to deal more damage. Initially heals by half their max HP and then another half when it becomes the ally's turn.Ĭons: Team member cannot attack or assist while asleep.Īn area-of-effect attack that damages via explosive flames. Pros: Puts an ally to sleep in order to heal them. The main target takes the most damage, while one on either side also gets hurt. Has a 50% chance of reviving a fallen team member and restoring 10HP.ĭeals even more damage than regular Spin SlashĬan hit three monsters standing near each other at once. More damage gets dealt when hitting enemies with Mii eyes. Pros: Protects allies from regular or physical attacks and also increases the friendship guage.Ĭons: Warriors might refuse to protect allies they don't like.Įliminates emotion status effects like Evil, Crying, or Nightmare. ![]()
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